Good news for PSVR2 players regarding Green Hell VR. After a somewhat disappointing premiere, patch 1.1.0 which addresses some of the issues identified, makes changes to the gameplay and balance of this fight for survival, and adds more tactile effects. Meta Quest users will also notice a change for the better.

Part 1.1.0 for PlayStation VR2
- Adjustment of food values and cooking time
- Visual adjustments to dream sequences
- The level of insomnia increases one by one, and the time required for bosses has decreased
- Tactile feedback improvements
- New scenarios for vibration in the headset
- The player’s forearm no longer tilts after turning the wrist, making the smartwatch easier to use
- Tool Balance Adjustment: Obsidian tools are now more durable
- Adjusting the sound volume
- Ambient sound is no longer muted in caves and buildings
- Subtitles are now visible during vision fade
- Long subtitles appear more in the center of the viewer
- New background for pause menu
- Implementation of adaptive triggers
- Scaling the UI will affect all HUD elements

In case Version 1.4.0. for Meta Questwe will see a lot of changes added to the PSVR2 version, we will see a small performance improvement and it will be easier to interact with the menu buttons.

