Naughty Dog’s New Development Confirms Last of Us Multiplayer Issues: Is It Cancelled?

A few days after several reports that Naughty Dog is laying off some of its employees and that the development The Last of Us Online was temporarily frozen, Wed Insider games revealed that Anders Howard, lead monetization designer for the aforementioned multiplayer game, has left the California studio. Howard joined PlayStation Studios in 2022 and reportedly only worked for the developer for eleven months.

Apparently, Howard was specifically responsible for game system development and monetization in the The Last of Us Online. Before joining Naughty Dog, Howard worked at Ubisoft and Epic Games. While at Epic Games, he was a systems designer Fortnitewhere”helped form the core of the Battle Pass progression strategyoffering the stunning value of this product to as many players as possible.”

About the layoffs at Naughty Dog

According to sources My cityAccording to the media, which reported on the layoffs taking place at Naughty Dog, the company is not offering any compensation to workers whose contracts are not going to be renewed and He urged them to keep the news secretat least until they end their employment with the American studio at the end of this month of October, at which time they will no longer be affiliated with the company and will lose their jobs.

Leave a Reply

Your email address will not be published. Required fields are marked *