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While we are still waiting for the Xbox and PlayStation officially disclose their new generation consoles, leaks with very demonstrative technical comparisons begin to come. One of the last is like Keplerl2A well -known source of their knowledge about AMD architecture, which feeds on both platforms.
Through the Resetera Forum, this insider shared new details about what we could expect from the point of view Clean graphic performance. And if your calculations are correct, Xbox Next (This name is not official) may be much higher PlayStation 6 As for the rough force.
Xbox Next vs PS6: Early technical comparison
- According to Keplerl2, the future Microsoft console will be at level A RTX 5080While Sony approaches one Radeon 9070 xt. In terms of performance it may mean between Difference in 20 % and 40 % In favor of Xbox, although always given factors such as AI, Ray Tracing and internal design of each console.
| Feature | Xbox Next | PlayStation 6 |
|---|---|---|
| Settlement GPU (equivalence PC) | Nvidia GeForce RTX 5080 | AMD Radeon 9070 XT |
| Graphic architecture | AMD RDNA5 + Blackwell Technologies | AMD RDNA5 |
| The estimated crop | Above up to 40 % | Below but competitive |
| Great news | Dense geometry format, improved RT, optimized | The radiation of the rays improved, RDNA5 |
In addition, the insider emphasizes that both consoles will take Rdna5But the next Xbox would go a step further by including systems such as Format dense geometryTechnology similar to Nanite (Unreal Engine 5) but managed directly at the equipment level. This will allow a much higher level of detail without GPU overload.
- Royal 4K graphics on 120 frames per secondEven with active lightning and without compromising fluidity.
- Almost instant time bootCombining Ultra -trunk SSD with improving architecture to manage resource with greater efficiency.
- Recreation of the new generationWith global lighting, more realistic dynamic reflexes and shadows, without noticing.
- Reconstruction Technology Even more advanced, with the evolution of the FSR or even its own decisions that are directly integrated into the console, allowing games up to 8k RecesClado or with dynamic permits without losing vision.
- Applied to visual and gaming improvementsFor example, real -time animation, more realistic physical or even NPCs that respond to more intelligence (what AMD is mentioned with Ryzen AI).
- Wide and dense gaming spacesWith open worlds without cuts and freight screens full of time -free elements.
- Support VR and mixed reality With the quality of the PC when the Xbox decides to bet on this line (though it has not yet confirmed).
- Local games are extended with maximum qualityAllowing to play from other devices without noticing the compression and lagging due to the left to coded in real time.
- Longevity over time: Developers can get juice for more than ten years, even without inspection.
All this enhances what I already mentioned Sarah Bond In March 2024, when he assured that Xbox Next would mean “The greatest generation to date“If the information is confirmed, this promise may be closer to the fulfillment of what it seemed.


