More accessible gaming: Patent shows DualSense controller that detects when player is stuck and tells them which button to press

Interest in improving accessibility in video games is growing across companies in very different ways, including through customization options for games or through the use of specific controllers such as the PS5 Access or Xbox Adaptive Controller. Sony’s patent now reveals possible improvement that will serve for those players who are stuck and they don’t know which button to press.

Availability of the DualSense patent

DualSense already has a series Features that help the player connect better with the game, such as adaptive triggers or optical feedback, and the patent shows how the PS5 controller will be able to display the player the qu button must be pressed to illuminate it.

machine learning

for this, automatic learning by constantly analyzing the way the user plays. If the system detects that it is stuck and could use a little help, They will highlight buttons that will allow you to move forward.

DualSense

Touch screen

Not only that, but Levers and top buttons could also be backlit. Signed the driver’s license, instead of the controller’s touch pad, there would be a touch screen which will also show what actions are required in the game.

This will be a measure to help those who have problems complete the games, but we have to be mindful of that many times these patents are not reflected in actual devices or they do it with modifications.

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