Many of us look to Japan as an incredible country that gave birth (and continues to give birth) to some of the most important licenses in the world of video games. However, it is well known what the Japanese have tough work culture where is he crunch He has established himself as a daily bread, with marathon days, in which it is normal to sleep in the office for weeks. And this is unfortunately It happens more often than we thinkas these practices also influenced events such as In scale.
Exclusive to Xbox announced its cancellation It’s been a few years, but developers like JP Kellams haven’t forgotten the experiences they had in the offices of PlatinumGames. Because now that he works as a producer of Epic Games, the professional did not hesitate criticize Japanese trends regarding the working world: “After every Tokyo Game Show, all these western journalists run around fetishizing Japanese studios/developers like blindfolded tourists, and it’s really infuriating. Here’s a fact: many Japanese developers have incredibly low wages in suffer from crunch for yearsliterally,” he explains in his thread Twitter (via ResetEra).
“I got off the plane and instantly made twice what I was making in Japan,” the developer continues. “I left work more than 60 hours per week for 5 years in Scalebound (and sometimes several 80-90) to work 40 hours. And I’ve never had to replace my boss in the US because he was hospitalized with stress-related illnesses,” Kellams continues his theme, saying that he misses many aspects of the Land of the Rising Sun, like the people or the food, ” ” but if anyone thinks for a second that working customs in Japan aren’t brutal even on the best of days, you’ll turn to propaganda and your own nostalgia for the games you love.”
Therefore, despite his experience at PlatinumGames, the professional does not rule out a return to Japan in the future. Of course, subject to certain conditions: “Being in a Western company in an expatriate package or studying. If not big cultural changes, I will never work for a Japanese company in Japan again. “Too much life to live.”
Hideki Kamiya has resigned from PlatinumGames
Kellams is speaking exclusively about his experience at PlatinumGames, but this isn’t the first time developers have called attention to situations that crunch massive projects in the country. The study, for its part, has been in the news in recent days la marcha de Hideki Kamiyathe father of the sagas, as devil may cry o Bayonet. The creative will continue to work in the video game industry, but we don’t yet know what his next destination in this world will be.
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