Final Fantasy VII Rebirth, the second chapter of the remake Final Fantasy VIIis now available for PlayStation 5, allowing players to once again take on the role of Cloud to adventure with Tifa, Aerith, Barrett and Red XIII on a journey that will lead them to the forgotten capital.
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The new installment of the popular role-playing action franchise, which continues the story of Final Fantasy VII Remakewas also developed Square Enix, and offers a world full of diverse settings and side missions based on “incredible stories to see and do.”
In this second installment, after escaping from the headquarters of the Shinra Energy Corporation, Cloud and his friends left the city of Midgar and and begin the search for the Sefirota former hero soldier who eventually became the great enemy of the saga with his intent to dominate the planet. This story will end with a trip to the forgotten capital.
Thus, in the course of their journey, the main characters reach Kalm, a village protected by a stone wall that surrounds it where there is also mithril minesthe minerals which formerly supplied the town, and which, after falling out of use, turned the mines into habitat full of monsters.
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Already in Kalma, Cloud and the rest of the heroes will meet Brodham, the village innkeeper, who holds a grudge against Shinra and offers help to escape from enemies. Twill also appear Ronda, mayor and sheriff of a town called Bajo Junonwho also despises Shinra since she caused the decline of Lower Juno by installing a reactor in its waters.
Following this line, Fantasy VII Rebirth will also feature other new characters, such as a young woman from Bajo Junon named Priscilla, Billy and Chloegrandsons of the owner of the Chocobo ranch near Kalm.

In terms of game mechanics, Fantasy VII Rebirth includes some of these war news as in the case of synergy skills, which allows players to perform attacks between two characters. It will even be different levels and styles combat, in order to adapt the game according to the user’s skills.
In addition, users will also be able to get protorelikias, devices that emit a unique energy signal by which they can cause strange phenomenaalso how assist in the research and development of Materials.
With all that said, starting this Thursday, the players Now you can continue the story of this world of fantasy and action on PlayStation 5. Likewise, with the launch, the developer also shared in a statement on his blog some views on Rebirth is produced by Yoshinori Kitase, directed by Naoki Hamaguchi.
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In this sense, Kitas pointed out that the original Final Fantasy VII has so much content and is so large that in the by remaking it in a trilogy format, they were able to “recreate every part of the original with the right quality”. That is, without having to delete or cut out any part of the story.
Kitase clarified this as well Another advantage of this trilogy format is that when it comes to continuing the development of the entire video game They include notes from the already released previous part.
“We see what the players feel, what they liked, what they wanted,” explained the producer of Rebirth, noting that based on this experience, they consider what they can do better to implement in their next installment.
For his part, Naoki Hamaguchi stressed that an important part of Final Fantasy VII’s restored story is that Users “have the power to make decisions about what to do next.”
The original game is story-driven, so “it offered a very dramatic storytelling experience that was highly appreciated by fans,” Hamaguti explained. However, with Remake and Rebirth, the Players still get “the same level of dramatic storytelling,” but at the same time have more freedom of choice and exploration.
On that note, the director of the video game also mentioned that while offering a more open structure, they considered it new challengessuch as setting the actual scale of the world in which the game takes place.
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“I think there are very few games that try to give you that the experience of exploring the entire planet,” he stated in this regard, stating that an important part of the gaming experience was allow players to feel like they are traveling all over the world, as in the original game.
Likewise, Hamaguti emphasized that another aspect they paid attention to in the development of Rebirth is that players could experience many side quests, but “each individual action was unique”. and different from others.’
In fact, this has had the effect of making each side mission have its own own exclusive story and own elementswhich can only be known and played if you participate in the said mission.


