What A tall guard not convinced – this is something that does not catch anyone by surprise: shooter The free-to-play game, developed by Wildlight Entertainment, got off to a strong start when it launched in late January on PS5, Xbox Series, and PC, but it soon collapsed, losing 90% of its players in just 48 hours. Now, its developers have just confirmed what seemed inevitable: final shutdown of its servers.
“We haven’t been able to build a sustainable player base”
Wildlight Entertainment confirmed this with an official statement A tall guard will shut down its servers next March 12th, that is 45 despus on the official launch: “Today we share with you some difficult news. We decided to close A tall guard permanently on March 12,” the studio said in a statement.
“Despite the passion and hard work of our team, we haven’t been able to build a sustainable player base which supports long-term play. Servers will remain online until March 12th. We hope you’ll join us again to show your support and enjoy the last great games while we still can,” they continue to explain.
Wildlight says goodbye to the community A tall guard
In addition to announcing the final closing A tall guardthis statement also takes the opportunity to thank you for your support during the month and a half that the game has been available: “Since launch, More than 2 million players have entered the world A tall guard. They shared their comments, created content, and many believed in what we were developing. So we are deeply grateful“.
Before closing there will be a Latest update which will add more content A tall guard: “The team is excited to release the latest update of the game to enjoy it for the rest of your life. �We will add new guardian, new weapon, level up account and skill trees!” they explain from Wildlight Entertainment.
https://t.co/2IuXxR5kff� Highguard (@PlayHighguard) March 3, 2026
A tall guard It was the game that closed the final gala ceremony of The Game Awards 2025, putting it in the spotlight of the entire video game fan community. However, it was not possible to convince, among other things, because, as we told you in our impressions in Vandalit’s “a cocktail of the elements that made other games great, but when combined under one roof, they don’t quite work.”

