Takashi Tezuka, producer The wonder of Super Mario Broscommented in a recent interview with Informer of the game in “interesting coincidence” What do you think of the Italian plumber’s new 2D platformer going on sale on October 20 and what Sonic Superstara new 2D game about a blue hedgehog from Sega, will be released on October 17, just three days after the Mario title.
“I think it’s an interesting coincidence,” said the Japanese creative when asked about the almost simultaneous launch of both games. “We’ve been creating 2D action games for a long time, and of course we want as many players as possible to enjoy them. We want as many people as possible to have the opportunity to play these side-scrolling 2D games.regardless of whether they are of Mario or another type.’
Everything we know about both games
“Having played only three phases, Sonic Superstar This is drawn as a header to take note of both for fans of the blue hedgehog and fans of platform games in general: The variety of situations and scenarios, local co-op, versatility of powers and full-speed action made us wait for October 17 to arrive and put ourselves under the control of Sonic, Amy, Tails and Knuckles to thwart Robotnik’s plans. once again,” we say in our impressions Superstars.
“In Super Mario Bros. Wonder has the usual Mario stuff, which is no small thing, even if it’s always taken for granted: subtle controls, masterful level design and an unmistakable personality. But the game, coming to Switch on October 20, is crazy with its situations, its bonuses and even with mechanics as bold (beyond the purity that has always characterized the series) as changing the plumber’s catalog of moves with medals to equip, that , which promises a lot of replayability. It’s a shame that the online multiplayer mode is left at half speed, but Nintendo’s new 2.5D platformer is imaginative, unexpected, funny and, of course, fun,” we said in our Wonder impressions.

